Kingston announced a brand new flash drive series yesterday called the DataTraveler 200, which sports a 128GB capacity for the very first time. Other models are 32GB and 64GB, rounding out the line up nicely. These flash drives feature added security by means of the Password Traveler software. Other specs include a capless design with a retractable USB connector. It’s also compatible with the ReadyBoost feature on Windows Vista.
Read the article at ZitZot.com
Wednesday, June 17, 2009
128 GB DataTraveler flash drives from Kingston
Posted by RC at 12:33 AM 0 comments
Wednesday, May 13, 2009
ThinkGeek is selling a handheld that plays NES cartidges
"Way back in 1985 what would you have been willing to give for a handheld NES? Your full collection of Garbage Pail Kids cards maybe?... or how about your old Atari 2600 and a sealed copy of ET? Well now now thanks to the discriminating product monkeys at ThinkGeek all you need is half a Benjamin and some old NES cartridges to achieve portable gaming Nirvana. Thats right, the Retro Mini Handheld plays all the classic 8-bit NES games you grew up with and looks pretty darn sweet with the old style giant cartridge protruding from the top.
Simply pop in 4 AA batteries and jack in your favorite original NES cartridge. The built in hi-res LCD screen looks a hell of a lot better than your old crappy TV, plus the Retro Mini comes with AV out cables to connect with your newfangled flatscreen if you so desire." ThinkGeek.comPosted by RC at 11:27 PM 0 comments
Monday, October 13, 2008
Prince of Persia 4
It's been almost 5 years since Ubisoft gave us its last Prince of Persia. Leaving us to think that was it, and that it was just supposed to be another trilogy in gaming. I'm glad to know we were wrong. Prince of Persia comes back and better than ever, with pretty much the same kind of gameplay but a few cool new features that will make this game one of this year's best.
This time around the Prince is not alone, and I'm not talking about a different self that comes every now and then like it used to in The Two Thrones. Now you go through the game with Elika, a princess/warrior-ish kind of lady that will make an excellent companion for you while trying to beat this game, as she will help you with long jumps, attack combos and all other cool stuff that the guys at Ubisoft have prepared for us.
Another thing worth mentioning about this game, is the graphics. Taking advantage of this gen's power in a lot of ways, Prince of Persia comes with a great new refreshing look, giving us sort of a cartoony feel but at the same time hard enough to keep us interested and eager to see what beautiful landscapes and moves this game has to offer.
Prince of Persia will be out on December 2nd, and will be available for PS3, PC and XBOX 360. The wii version, well, like with every single game... wiill have to wait.
Posted by RC at 2:11 PM 0 comments
Thursday, August 21, 2008
New PSP 3000 dissapoints
Sony recently announced the new PSP-3000 model at the the Leipzig Games Convention, but youd be disappointed to see that it's pretty much the same. The only "new" things are the built in mic and now the HOME button has the ps logo on it. This probably to have an easier conectivity to the Playstation Network.
The new model will be out October 15th at a ridiculous price of $250. Worth it? I don't think so.
Posted by RC at 11:58 AM 0 comments
Friday, August 8, 2008
Bionic Comando Rearmed
Bionic Commando was one of the best action games for the NES. Its simple gameplay, cool action and friendly graphics made us spent countless days of fun playing it.
Since its original release in 1988, Capcom never worked on a sequel for this great game, with the exception of the Gameboy port in 1992 and Gameboy Color's Elite Forces in 1999. Today, we are expecting anxiously to play not a port, but the full remake of this game, Bionic Commando Rearmed that comes out next August 13th for the Xbox 360, PS3 and later on the PC.
Bionic Commando Rearmed comes with cool over the top 2D graphics and its simple addictive gameplay from the original, combining it with great single player modes, such as The Challenge Room and a Database, and the traditional multiplayer modes like Deathmatch and Last Man Standing, all of which will make you stay up for hours. Oh, I forgot, the best part is, it's only $10.
The Challenge Room is basically a time race mode in which you used your grappling hook to go from start to finish on a level. There is also a Stamina mode on the challenge room levels where the floors are filled with spikes and your challenge is to go from start to finish without dropping to the floor. Level times will be uploaded to a worldwide scoreboard where you can check your world ranking and the world-record times. The Database option has lists and descriptions of items, characters, weapons, and power-up items that are unlockable or found on other Capcom games.
The multiplayer modes are available in Free for All and Team Battle and they are for up to 4 players, playing to who has more kills on a Deathmatch, or who is the only survivor on Last Man Standing and there’s a cool Don’t Touch the Floor mode, where you battle with your opponents to drop them out of their grappling hooks.
I leave you with the trailer.
Posted by RC at 6:38 PM 0 comments
Wednesday, August 6, 2008
Multitouch-Table from IGD-Fraunhofer
Remember a couple of years ago when Microsoft presented Surface? Well, the guys from IGD-Fraunhofer have come up with better and less expensive solution: The MultiTouch-Table.
It has basically the same functionality that Surface has, but its main target are engineers and designers. The table is 1.5 x 0.9 mts., and it's one of the largest devices of this kind out there. It uses a camera to observe the tables surface and a software called VisionLib to track each finger independently reaching with this the multitouch aspect of it.
According to IGD-Fraunhofer "...using multitouch input on the one hand and 3D data visualisation on the other, a user now can almost touch the 3D content and seamlessly interact with it. Thus, the Touchtable itself becomes an incredible and unique tool for the presentation and explanation of advanced processes along the value chain of plant engineering and construction: Plant elements are selected by simply touching them. Once selected, these components can be rotated in almost 360 degrees and continuously be zoomed and regarded as close as possible. Never before, one could have such an incredible and phenomenal insight."
This is definitively one project we have to keep and eye on the years to come.
Posted by RC at 2:41 PM 1 comments
Labels: Gadgets
Aurora: Browsing the future
Aurora is a web browser concept being developed by Adaptive Path in partnership with Mozilla Labs as a part of the Concept Series Project, which is a project that encourages developers and designers to express and work on their visions of the future of browsing the web.
Yesterday, the team from Adaptive Path released their very first video of this technology in action. In the video, the demonstrate two people interacting remotely together in the same browser. It also showed full screen browsing, having the “toolbar” as a frame, which in my opinion looked pretty cool and the nicest thing of all was the “Spatial” view, where you could see your browsing history in a 3D environment, showing up front your most recent sites visited, leaving the older visits far behind.
Here’s the video they released yesterday. I truly recommend watching it with HD on and full screen at 1280x768 to really appreciate what they are trying to show.
Posted by RC at 1:11 PM 0 comments
Labels: Goodies